Your Gang

I'm a pretty big fan of the Black Library and enjoyed the background lore surrounding Necromunda, which is one of the main reasons I'm excited about this game. Personally I'm looking forward to the RPG element and was wondering who out there had some fanon lore for their Gangs?

What's your House? What's your gang called? Anyone else spend too much time coming up with a background story for your gang?

House Escher: The Iron Maidens

Little known to the masses of Hive Primus the Darker Powers have long set their sights on the world of Necromunda. Its system is home to a labyrinth of Warp Lanes the Emperor’s Fallen Legions look upon with covetous eyes. Those once known as the Imperial Heralds have long since looked away from His Unholy Light and come once again to Bear the Word of Truth to those who have never seen a light brighter than the Hive’s neon distraction attractions.

The Underhive teems with souls who have rejected the harsh justice of Imperial Law as arbitrary and aberrant, and their voices have been heard by a cabal of Sorcerers known as The Black Hand, brothers once sworn to the Emperor’s Service to conquer a galaxy in Chaos, now sworn to each other and the True Gods.

Though the Heresy has long since been lost the Black Hand Cabal has not surrendered the fight for the soul of the Imperium, the Space Ports of Hive Primus being tantamount to the eventual victory of the Long War. Should the crimson Power Armored boots of the Black Hand step foot on Necromunda’s corrosive sands the result would undoubtedly be an Imperial response of such magnitude the Hives of Necromunda would likely crumble beneath the gears of mechanicus’ unstoppable war machine, and so, for now they must leave the fighting to proxies, mortal soldiers tasked with paving the way for their damned saviors in the dark musty halls of the Underive.

None no better than Veterans of the Long War that the murals of the Emperor’s Great Cathedrals lie. Not every battlefield is glorious and not every crucial cog is recognized for the role they play. Tzeentch has whispered that beneath the fetid domes of that sinking pit known as Hive Primus lies the key to vindication, and the Black Hand has sent forth a legion of cloned duplicates, guilders, Rogue Traders, rebels and renegades to walk the roads His Fallen Angels cannot. These agents, known as the Koronus Consortium, have long worked to infiltrate key locations such as Necrumunda, entrusting only their most favored servants with knowledge of the Truth and the consortium’s true purpose.

Chief among these is the sisterhood known as the Iron Maidens, a fellowship built in mockery of the Adeptus Sororitas by a simple gang leader named Fe Iron. Few of the Black Hand’s agents have knowledge of their true masters, but Fe was the first to truly believe that the Black Hand are simply their messengers.

Though she still lives in terror and squalor, Fe rejoices as the Dark Gods have whispered that the time of destiny is near at hand. Soon the Great Eye would open and the power of the Forgotten Ones would be known across the Galaxy. And on that day the time of hiding will be at an end. For now the Iron Maidens live in fear of the Inquisition and exposure to the zealous masses, and so they must toil in filth for scraps of tech from a forgotten age and mysterious substances known to open non-psykers to the Warp.

Whatever Fate may await the Sisters of the Iron Maidens they battle assured their Gods’ voices will be heard and their Victory in the Long War assured.