This is still not working.
I did a little testing and on the initial map load on a server restart the doors work fine. If you switch the map to any of the other maps the doors quit working..but:
If you leave and rejoin the server the doors work on the previous session where they did not.
I can reproduce this with 100% success rate. Seems the clients (players) do not sync properly with the server on the initial map load. If the leave and rejoin the doors work again.
Hope this helps.