I've decided that the inability to choose different fleets depending on your randomly chosen opponents faction makes multiplayer rubbish. It's luck of the draw.
Stripping out game modes removed variety from the 1st one. Missed a tricked on wider subfaction specialities.
MWJ is op so rewards the grind like the pay to win sector.
Singleplayer got boring after the champions mission as a lack of narrative.
149 hours played so got my money's worth but was a grinding bore most of the time, no lobbies for community engagement, no replays, single player AI was bad and the story wasn't as engaging as first time round.
Uninstalled with regret.