Increase enemies in local play

I've probably read 50 pages trying to figure out how to increase the number of enemies in local play. Is it not possible? If so can somebody post the minimum game.ini settings to accomplish this? Below is my file. Thanks for the help!

[/Script/Insurgency.INSCheckpointGameMode]
bUseVehicleInsertion=True
FriendlyBotQuota=0
[/Script/Insurgency.INSMultiplayerMode]
GameStartingIntermissionTime=0
PreRoundTime=0
InitialSupply=100
MaximumSupply=100
bBots=True
[/Script/Insurgency.INSCoopMode]
bUseVehicleInsertion=True
FriendlyBotQuota=0
MinimumEnemies=30
MaximumEnemies=30

Hello
Thats what you need:

[/script/insurgency.inscoopmode]
SoloEnemies=15

You'll find more here:
https://steamcommunity.com/app/581320/discussions/1/3247565033766249841/

Have fun 🙂

That did it. You tha man!!!

Your .ini is much better. On mine with just the soloenemies setting, they were all bunched up around the objective. Very nice.

last edited by machinatica

Can we get some documentation on the INI variables? Would be great to have something like my CVAR list tool for Sandstorm.

Yeah, I got those, and I've made a little tool to spit out a YAML schema of the config files and sections.

I'd just like to have a better source for the info, especially since there are a huge number of variables that Circleus found by hex-dumping strings from the EXE.

Having the variables in some sort of machine-readable format would greatly simplify server admin tools, mod making, and building custom servers to the level we did in the Source version.

@jballou
Yep, i agree
We need that list ASAP

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