A few suggestions and fixes

Posted this on discord but might as well also post it here:

1)Better sound design so the guns and explosions feel more impactful

2)Make the screamers spawn more acessible

3)Maybe a vote kick teammates (a bit controversial )

4)Make the bull go a little more straight because holy shit that man can drift

5)When you are going to finish the mission and a guy gets down just finish leave him behind no need to punish the whole team in the last second just because someone got downed (or maybe a "give up option")

6)Do a CoD Modern Warfare 2 skin system where skins are attached to challenges and that way people will really feel rewarded when they finally get it and of course bragging rights

7)Maybe a separate gamemode where you can estabilish game modifiers kinda like some roguelikes like enter the gungeon and can really spice it up

8)The mic and crouch seem a bit buggy and clunky

9)The 3rd person camera sometimes doenst align from where you are aiming to where you are shooting especially noticiable in tight angles or when teammates are really close to where you are aiming which results in accidental team damage where none of the players are at fault

  1. A prestige system so it keeps the players engaged and maybe reward them with future skins since there are players who only like to play a certain class and doesnt discourage them from playing that one class

Just brainstorming some ideas 🙂

Community Manager

Hello @Coucas,

Thank you for the feedback. I'll pass it on to the team!

@chaton

Personal suggestions

  1. Make the bull dodgeable, because no matter how many times I try and run out of the way, he grabs me, even if I'm 20 feet to his left and he is no where near me he still gets me.

  2. Camera options, I personally feel the camera is way to zoomed in and after about 20-30 minutes of game play it really strains on my eyes so I have to put the game down for awhile, making progress in the game, slow.

  3. Better optimization for consoles (I play xbox and find it stutters way to much, feels like I'm playing on 25-27 fps on a 1ms monitor [xbox 1 s at that])

  4. Make swarms feel more like "swarms" to me it just seems like a lot of NPCS (Zombies) on screen and about 60-75% of them just "drop" without having to kill them.

  5. I would love to see custom classes/weapon load outs in multiplayer, Survivor has the most useless guns in any game modes unless you know what you're doing or the other team is just very unaware of whats going on. I find the Shotgun is way to weak, and the revolver is to weak with very little range. The MP5 Look a like gun (Can't remember name of gun at this time, spread is really huge, and if you single tap shoot, it's too slow and very little damage. I could go on and on, but this is just a suggestion, I also agree with OP with weapon skins system like good old Call of Duty, to unlocking them via challenges. That's one thing that kept me playing the old Cods for years.

  6. Please make couch co-op, and offline mode for "co-op story" makes no sense without couch co-op, I understand that it will be very hard on the console/pc because of the activity on screen and it would make the system/pc lag like crazy with split screen, but I'm sure some time down the road y'all will get it going somehow.

  7. This is more of a bug than a suggestion, but the screamer gets stuck in the wall on Episode 1 Chapter Tokyo, and the Moscow mission for "rescue the helicopter" I believe it's called.

  8. Select fire on some guns would be a nice add, the battle rifle would be lovely to have the option between 3 round burst and single fire. The bull pup as well, I would also love select fire for the Assault rifle for full auto or single fire as well. I believe most guns in the game would do better with select fire.

  9. The ping system, I love that you guys went ahead and added it in, but it could use a lot of work, for now it's fine because it's still in early in the release and you guys are gathering info to improve and adapt to everyone's needs/wants and to make sure it's a good outcome for the game and to make sure it works within the game as well. I personally think the ping system should have a chat like feature, instead of the character you are playing just saying "Found something over here" Or "Take a look at this" I think it should when pinged say something somewhere on the screen that says "<user name> = "WWZGAME has found a med kit."

  10. I believe in my honest unbiased opinion the combat shotgun needs to be nerfed to hell. I one shot everyone with it and it's a little bad, pop around the corner and 1, 2 shots from BR switch to CS (Combat shotgun) and instantly blow them up, there is a animation issue with the switching then shooting the CS as you shoot it before the gun is even out.

  11. Please add to multiplayer a Free for all mode, Capture the flag, and maybe an escort mission, and maybe even a pvpvz mode but when you die X amount of times you become one of the zombies until you kill someone or for a set amount of time.

That's all I have for now, anything else, I will submit in either this forum reply or another topic in general, depending on the length between posts.

Thank you and have fun deleting those swarms!!!

edit to fix spelling errors

last edited by Lyireal

@coucas said in A few suggestions and fixes:

4)Make the bull go a little more straight because holy shit that man can drift.

Honesntly, I like that Bull can drift lol.

@lyireal said in A few suggestions and fixes:

Make the bull dodgeable, because no matter how many times I try and run out of the way, he grabs me, even if I'm 20 feet to his left and he is no where near me he still gets me.

Personally, I can dodge him pretty well and didn't have much problem with that. Moreover, he's "the big guy" of WWZ so he shouldn't be easy.

last edited by Cozeris

@coucas said in A few suggestions and fixes:

2)Make the screamers spawn more acessible

I would be against that, it is a risk reward system now. If you go after highly unaccessible Screamer to reduce incoming zombies waves, then you risk being downed by Lurker or Bull.
If Screamers would be very easily accessible there would be no point for them.

3)Maybe a vote kick teammates (a bit controversial )

I would be against this as well. It would be highly abused feature by people, to a extend that if you don't play the way host or others want you would be kicked from game. Same thing happens all the time in Left 4 Dead 2.

Instead I would suggest a reputation system like in Helldivers or GTA V.
If you are a friendly and skilled player, then you get a good reputation and are likely to be matched with other players with good reputation.
Trolls, griefers and toxic players would be matched with each other to troll each other or ultimately change their behaviour to get to good players pool.

In Helldivers it works more or less like this.

  1. Everyone starts with Neutral reputation, e.g. Score 0

  2. Everyone gets a fixed amount of reputation vote points that they can spent within 24 hours, lets say you get 5 points.
    Also one player can vote only once for other player within 24 hours. This limits ways to abuse this feature.

  3. After match you can vote for a really good player with whom you like to play so he get +1 to reputation, resulting in good reputation.
    You can withhold with voting it a game was good, but at average level.
    You can vote down a player who was griefing, trolling or otherwise behave bad.

  4. Everyone can get up to +5 or -5 Reputation Score, these point decay daily no matter you play the game or not.
    So after some time whether you are a good player or bad player to get a clean slate and start at Neutral reputation (Score 0) again.

4)Make the bull go a little more straight because holy shit that man can drift

If ever it should only be changed for Easy and Normal difficulty level. Nerfing game for everyone is not a good idea.

5)When you are going to finish the mission and a guy gets down just finish leave him behind no need to punish the whole team in the last second just because someone got downed (or maybe a "give up option")

Again current design encourages teamwork. If you could have the ability to ditch a player, it would negatively affect overall gameplay.
If he dies, you can finish the mission. But you need to make the decision whether you want to save him or not.
As a team player I would say you should rescue him, but I understand there are some cases that someone runs off far away and is downed.
Risking the whole mission to save one person might not be wise decision, though call, but sometimes necessary and you need to leave someone behind.

8)The mic and crouch seem a bit buggy and clunky

There is something wrong with Voice Chat, I have it muted (set to 0%) but still sometimes I can hear someone chatting over the speakers.
Then I need to go to game settings and set Voice Chat to some volume level and mute it again.

I would appreciate option to completely disable Voice Chat in game settings and 'mute option' for some players, especially abusive people over voice chat during the game / mission.

@chaton Thank you 😃 Its really rare seeing a team so dedicated to hearing feedback, hope you guys do well and the game can last years to come.

Wish you guys all the best ❤

@deadlock_ In terms of the screamers it should be toned down, i dont mind when is connecting objectives, im mainly talking about in those "hold them off objective" especially because its far too risky to split up (lurkers) and relying on members to hold them off while you go kill him, its just not worth it and it seems there is no counterplay, at least on those objective i would recommend more acessible spawn on high up places and maybe even get him running so he could scream a few time.

And the "give up" option I think it would still be a decent implementation due to the fact you gain nothing from it since the respawn time is so long, or even a darker choice you can damage down players so their timer runs out quicker but I dont really agree with this one.

I dont mind the bull drfiting but sometimes its just plain unfair, maybe decrease slightly decrease his charging hitbox.

And your replacement for the kick buttons seems better than mine so thank you for your input 😃

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