So after some testing and checking chaos out in the Fleet Builder trying to see what i can do with the point changes i cant help but feel that nothings really major changed for Chaos.
Lances were buffed but So was almost every other weapon system in BFGA 2. Which means Nothing has changed for Lances in the grand scheme of things.
Super Heavy Lance arty has gottin a pretty beefy buff which is good.
From what i can see in Chaos Patch notes we will be seeing alot more Hades/ Murder Fleets out there.
Chaos Macros are now average since they didnt get the damage bonus like Imperial Navy got. WHICH IS FINE because chaos doesnt specialize in macros too much anyway. The problem is Lances and Chaos Ordnance are still unsatisfactory so people are gonna opt to playing Navy because they can do everything better (EVEN FRICKING SPEED) than Chaos anyway
Beef up Lances 1 last time and lets see where it goes.
While i appreciate the UI improvments to Ordnance. Im kind of blown away that ordnance didnt get any love. The cost reductions to the Chaos Carriers still isnt enough because the price doesnt reflect ordnance effectivness.
Id keep the price of the carriers where they are at and improve Ordnance Speed by 25%-50% and than reaccess. Also revert to old Carrier system of cool down so we can use more ordnance. I think with these changes Carriers will be finally worth their price.
Personally id rather see balance patches a little more frequently and be more focused on individual factions rather than broad balance strokes because im afraid if i have to wait 1 more month till ordnance gets fixed i might lose interest in the game. But thats just my personnel oppinion. I appreciate what you guys do I just wish glaring issues with mechanics and balance could be adressed a lil bit quicker.