Yea I don't want GTA4 physics. I don't need my semi trucks taking 3 city blocks to come to a stop after breaking, or to have a insane wide turning circle, or to even lean like 20-30 degrees just by making a right or left turn. Sure vehicles should of some lean making a turn, but GTA4 was utterly ridiculous.
While physics in Mudrunner aren't perfect either, I rather have that then GTA4 physics. I'd rather have just about any half-decent driving games physics then to have GTA4 physics.
@вова Hi mate, nice to see a russian guy post in here as well, not just the russian section
Not sure what you mean by make physics like gta, i think someone also mentioned that the engine is good, the results are more a consequence of heavy slow trucks in mud rather than fast cars on tarmac.
Agree with you though on more weather conditions and an improved cockpit view, but I believe these have already been mentioned since the beginning of time and are likely to be included in MR2.
We can only hope