To the point of camera:
I have to admit, that I like as a concept. But restrictions are not fine (by me).
On stock maps you can't see it (or rarely), but on custom maps it is quite common, especially when there is steep sloping. Camera have restriction that prevents it from diving underground, also going below some level in accordance to your vehicle (but that changes if engine is running or stalled) and you can be stucked on that sloping at the tree, but can't see it because camera is zoomed into your wheel.
I wrote "a lot" about this somewhere in here and I don't want to repeat myself (also it is OT here) but I want to say one thing: the idea of camera in this game is good, but it needs to be polished.
@sodoma Yep. I saw your posts explaining the need to see closer in front of the vehicle. I probably agree but I don't mind having the camera the way it is right now. If something I'd prefer it panning a little bit more before turning like it was in ST030316. I think there are other things which need urgent attention before camera, i.e: drawing distance.
@deathcoreboy1 my #1 is still engine&gearbox
I wouldn't mind a 5 speed gearbox. Get rid of the 1, 1+, etc and have something like
1 3 5
[ [ [
[ [ [
2 4 R
Hmm that did not show up properly on the forum. Works better if you quote my post, it fits pretty nicely in the text box.
I am on G25 so I am kinda skipping this issue, however, my point is, that game need proper engine emulation and that followed by gearbox.
Engine produces certain torque/RPM ratio and gearbox exchanges one for another via gear ratios.
What is in game now is an electric engine with constant torque restricted by "gearbox" to certain RPM plus minus something with some additional artificial features.
IRL you should be able to change gears just by hearing engine noise (as you are in majority of racing titles), in here I am playing rather with audiobook instead of ingame sounds, because it irritates me how engine sound makes no sense at all.
EDIT: Once again we are OT here
We already know what shifter is going to look like
Yea they have some kind of + design on the go in Mudrunner 2. I'm just saying it would of been better to expand upon and rework what's already in the game in Mudrunner.
@zamal Don't know about everyone, but I personally agree.
Or more precisely: I have no idea how photo mode looks like at "forza 4s" but I like to see some ability to zoom out or go under different angles or so with camera.
But that includes standard camera as well...