I agree with the sentiment of this thread, but don't think the problem is 'toxicity' per se -- toxic or hostile behavior is a symptom of a larger problem and separate issue -- people feeling entitled to something is the problem you more typically see here and on other game forums.
No one forces anyone to buy games, neither is there any pressure to hurry up and buy; it's a choice and a value for value exchange, your money for other people's time and effort creating games -- and everyone that buys games has more then ample opportunity to know and understand what they're buying before the fact.
Making games is hard work, a lot of it is not fun, most of it isn't easy, and developers are always time, money and platform constrained, but are always doing their best to make something that's fun and engaging and works everywhere.
No game is going to be exactly what you or anyone wants -- it's just not possible, and no game on a modern engine is going to run perfectly from get go on every platform, even costly 'AAA' titles ship with more issues then WW Z did.
I've said it elsewhere I'll say it here too: I feel Saber Interactive did an excellent job of prioritizing and finishing an outstanding game -- so much so I'd buy a sequel or expansion in a heart beat, and pay full boat without reservation even with all the same limitations!