As mentioned in my old post a long time ago and mentioned in other posts as well, we'd really like to see increased damage values, since this just doesn't feel realistic at this time. Bots and players are acting like nothing happened, when they get shot. I mean this game is advertised as realistic, with low TTK (time to kill), but it honestly feels like COD singleplayer (instakill for headshots, but at least 2-3 shots to the chest with ARs) at this time, except the bots you shoot, do not react to getting shot other than a headbanging motion (like it was some weird rock concert).
Also there are some really weird damage values, that doesn't even make sense. For example the 7.62 rounds making the same damage as the 5.56, while it has been reported by actual people in battles, that 7.62 is much more lethal.
What I don't get it, is that in one of the updates, the SCAR-H was fixed so nicely, it was always 1 shot to the chest and the opponent was down, maybe 2 for the legs, and then another update came and it was switched back. An unarmored haji bot got a nice shot in the back, exactly into the spine and yet he does a flinch animation and keeps walking away like nothing happened.
Please do something about this, THIS is one of the reasons the old Insurgency was so good. Because it wasn't just about running around like a headless chicken. If you did, you died.