Hey guys! Posted once or twice before with some personal feedback and I wanted to share my observations once again. Not 100% sure this is where it should go, but if this isn't a good place for communicating with the Devs I'd appreciate you pointing me in the right direction!
Here goes!
-Team damage in Hardcore Co-Op is very low. I know this sounds like a minor complaint, or I'm advocating for trolls, but it feels weird to me that the game mode is (in general) very realistic but I can shoot my teammate 7 times and he's still alive. Maybe it's just but it really ruins my immersion.
-The AI does not utilize their Commander abilities very well at all. I'd say 8 times out of 10 it's a smoke mortar barrage - sometimes on their own position. Typically at least 1 other time out of 10 it's a bomber drone that just slams into the top of a building and has no effect. I'd suggest giving them more of a bias towards rockets and chemical mortars - things that the AI can have better success with.
-The effective range on chemical mortars is laughably low. There are times when I'm standing in the smoke/gas visual but I'm not effected. This is made worse by the fact that mortars don't go through buildings very well - they typically have 0 effect on the occupants.
-Is there any reason the newer guns added to the game don't share mags with their family of firearms? I'm not a gun expert at all, so if I'm missing something I'd appreciate being educated! It is, however, my current understanding that things like the Alpha AK should be able to share magazines with the other AK variants, likewise with the QBZ and G36K using AR-15 mags.
That's all I have off the top of my head (I should write things down) but I appreciate anyone who reads this and shares their opinion! Love the game, it's my favorite modern FPS, and I look forward to seeing what else you guys do in future updates!
P.S. HUGE fan of the port you've done with Ministry. My favorite map so far (although those leaning skyscrapers are damn cool too).