I was exploring in the lua files awhile back and came across a file. The file had the settings for steam and water on the vehicle with the amount of time it appeared on the vehicle. Well as we all know that when you splash or drown a vehicle it gets wet and is shiny, then the water particles fade away. I was wondering if anybody has played around with those settings to make it where the water doesn't fade and give the paint the clear coat finish look instead of a matte finish?