Ok I took a couple screenshots. At first I thought maybe it was the lighting, but it is definitely not lol. Are the skin tones tied to each face separately? Once I reach New Serene it seems to be the last setting for skin color (for that face) in the character creator.
I mean, she is still gorgeous! Just not the character I created. Perhaps on the voyage she got a really really good tan
Ya it’s def not a big problem. I just wish I had gone with darker hair now cause the white eyebrows are driving me crazy XD
They have a lot on their plate and I didn’t mean to come off as pushy at all! Was just trying to give as much info as possible so that when they get around to it it’s not as hard to pin down.
Same problem. I would really appreciate the response if this issue going to be fixed in the first patch, whenever it launches, not only because character appearance is crucial for a RPG, but also cause this bug seems to be more than just a skin tone slider messing up.
First time I've got this bug I was already almost 6 hours in (took my time, restarted many times to get the look right, looted everything, etc), so before restarting the game with a different face, I thought, it that's a skin tone slider bug, I could avoid it by setting it at the middle position #3, for example.
And to get at that position a needed skin tone, I dived into game files and checked the character_preview_library.sli. It stated for FACE #7 (face itemName="hea_huf_player_07"):
color0="0.000000; 0.000000; 25.000000"
color0="0.000000; 0.000000; 20.000000"
color0="0.000000; 0.000000; 15.000000"
color0="0.000000; 0.000000; 10.000000"
color0="0.000000; 0.000000; 05.000000"
Where the last number is the brightness. So, it seems that original face texture is quite dark and warm saturated, cause to get in game original skin tones slider positions are set at 25 to 5 brightness, from lightest shade to the darkest.
So I've replaced them all just in case with the color tone I wanted for my redhead character, and while I was at it, I've also changed hair colors a bit to get a slightly more red hair tone option.
I went with skin color0="-5.000000; -5.000000; 30.000000" and hair color0="-10.000000; -10.000000; 0.000000". Well... it looked great right until the New Serene... again:
And it seems the skin color is not the only one that changed, I'm pretty sure the hair color was also different. So I went into character_preview_library.sli again, and tested colors again.
Here is the comparison between original darkest skin shade for hea_huf_player_07 (color0="0.000000; 0.000000; 05.000000"), its base skin texture color with no color tone modification (color0="0.000000; 0.000000; 0.000000"), and with no color tone modification for skin and hair colors.
It might be also a lighting issue, but it looks like this head colors reset themselves upon arrival to the New Serene, not just switch between slider positions, but ignore color modifications completely.
Now I know it's not a game breaking bug, like those that prevent main story quest and so on, but it's a Role Playing Game, and once played with a chosen characters for an hours, we really should not be forced to accept this drastic change or restart playthrough again, just cause we also have no way to change a character appearance mid game (alas).
This face is even featured in the launch trailer:
And as of launch it is not possible to have this look!
I was and still am super excited to play Greedfall, and even took a brief vacation for full immersion, but in current game state I'm just too tired of restarting and tweaking it at this point, and frankly a little bit afraid to venture forth, who knows what may change afterwards. Really hope to hear at least something about that patch we're all waiting for, if only there was any information as to when or what to await.
@Athymhormia You are amazing for having done so much research! (Also your redhead De Sardet is adorable.)
I did the same thing at first. After spending 6+ hours in Serene and encountering this bug, I rerolled her with the 2nd or 3rd slider, thinking it was a CC bug. No luck as the same thing happened. I ended up smashing through the main story anyways just to see the story, but I'm holding off on my completionist playthrough until we find out when it can get fixed.