Too much eye relief in PiP

There's an unrealistic amount of eye relief on some PiP scopes compared to the normal setting. I've took a few screenshots to compared them.34.jpg 333.JPG
I really feel like this needs to be addressed.

What is "eye relief" ?

That isn't a bug. PiP is more accurate rendering to real life thus have a different perspective.When you look down a scope your world doesn't zoom in, just the area inside the scope. If you don't have a scope use only one of the eye pieces on a binoculor or a magnifying glass to test this out. Note the distance between you and the scope aka Eye Relief hasn't changed. PiP also lets you keep most of you perphial vision at the cost of performance.