This style of game isn't like that, it follows more to real life. Which is hard but not impossible,
True, but actually getting stuck in mud IRL and needing a tow does happen frequently, and it should in the game too. That's my main point. No one is saying the game should be impossible. Of course there will always be some people who whine about the game being too hard, but they can usually be ignored, as I think the majority enjoys a good challenge (otherwise a game gets boring fast). A good example is Noita. It's a punishing game with some whiners, but guess what, the reviews on Steam are "overwhelmingly positive". BeamNG, which is closer to MR/SR, has ultra-realistic physics, and it's very popular. There are already plenty of arcade driving games. I don't think we need more.