If you are a fellow Push player like me, there is no way you haven't noticed that 9/10 matches are either tied on A or get slowed down to a grinding halt, due to the culture of ragequitting and requeuing in this game.
I would like this reddit post to do most of the talking: https://www.reddit.com/r/insurgency/comments/gu2vo3/psa_for_pvp_players_stop_leaving_when_you_lose_it/
The only thing I have to add is that I think this is the biggest problem with Push at the moment, now that smoke is fixed. Please do not disregard this issue. Adjust matchmaking to put people that leave early in exactly the same lobby they left, is the only suggestion I can think of right now.
Thanks for reading.