i am sure a few of you have found out by now that his new valley DLC update breaks mods, as in it uninstalls them. so just to let people know when you download the update be prepared to spend a bit of time putting your modded files back the way you had them.
@smaronenine yeah the ST+ mod thing. mine is not working at all and not showing up in my game settings screen. i have uninstalled/reinstalled it a couple times now, but no go so far. still not working for me.
@bluebirde i have seen where some people have uninstalled and reinstalled just the workshop mods and are getting there game to work. not sure if this will work for you, but worth the try i figure.
funny how with this one update that so many people are have such different problems it seems.
well the save files, map files and the folders for the mod map i was on were still there, but the game did not register it when i restarted my game. so i reinstalled the map, but it still is not registering. i think this might be because i add my maps manually. i do not use the map install mod or jgsme or whatever it is called. so this could be the problem for me. i noticed the new DLC map is a zip folder in the game folder, which is something new for a stock map.
@SmarOneNine yeah don't take the chance. i am still trying to get my STMR mod working, maybe tonight after a break from this i can figure it out. right now i am about full of looking for and replacing files. i really need to set up a game folder so i can replace all my files one go. my mistake though, i know i was needing to do it and now i have a good excuse to. lol
@articzap nothing is intentional, this is actually quite normal for ST really. so to me it is no surprise that it also has happened with MR.
found my problem with maps. it was on my end. i had the file path on the wrong line in my config. so far it has not been too bad really with the errors and the new DLC. however it does seem that the STMR mod (ST+) might need to be updated. i say might because it seems some people are not having any issues, but a lot are. i am wondering if the version of the STMR mod matters?
edit: it also seems some people are having problems getting their files working for building their vehicles and being able to access them. anyone else having this issue with project vehicles and maybe even their maps in the editor? please post if you are.
ok so far this looks like the rundown.
mod maps and shifter mod work, the game config just needs re-edited with the file paths added back to it. (add shifter mod to the end of the config as usual and the media path goes after the media zip path line in the config file)
textures, media and meshes will need to be reinstalled to their respective zips, if you had edited any of the files. (skins/textures, sounds, edited files/coding)
STMR mod is still undetermined although it looks like it could just be the version being used (this is not confirmed yet, but 1.6.6 versions seems to have broken while 1.6.7 version looks to be working). we need more feedback on this.
opinions or feedback?
@8up-local stmr mod? thats just the mudrunner plus thing right? yeah it was working but it was already still working for me all i did was re drop it in the directory and its still working.
awesome that its working, but did you say you re dropped it in the directory? i just opened the mod up and ran it. i have never dropped it in the game directory. just trying to verify?