Overall I'm really happy with the new content including the addition of night maps; but I'm really wondering what the thought process was for the new DLC weapon skins. This game markets itself as a tactical shooter and the art compliments that up until this point. The DLC weapon skins look like they are closer to CS:GO or MW rather than something that belongs in this game. They don't fit the aesthetic/ art direction the game has been marketing itself as. I'm really hoping this isn't the start of a trend of adding flashy skins into the game for the sake of monetization. DLC weapon skins are perfectly fine, but lets keep them grounded to what this game is rather than copying what CS:GO or MW has done.