@esorokin said in Winch problem PTS 7.0:
The problem is that you manually assigned Shifter to Num pad via Ghud and after that, you mapped wheels controls in the mouse/keyboard section (although wheel controls should only be modified in wheel section)
As a result, you receive consistent input spam from Numpad (because shifter always reports selected gear)
All should work if you create a proper custom preset in wheels settings menu instead of the current approach
You aren't serious? The issue that your INTERFACE gets confused is the fault of players using input devices? By the way, if the game controller would not have a remarkable dead zone, the issue would be also present with game controllers.
I dont have a shifter constantly reporting something. And I get the same misbehaviour with winch and even "the selection bar" or "multiple simultaneous selections" in the functions menu as my analog wheel or pedals report only ONE step of change.
Don't ask how often I had the function menus "selection bar" positioned at "attach/detach trailer" and I got "you really wanna recover to...." called. Sometimes I have bar 1 selected, see a second selection bar at another position and get a third called when I press enter.
If I select winch and klick with the mouse on a point, I get no selection. Because the wheel in the meantime reported a change of angle. Close menu, reopen, take care that the wheel isnt touched at all and I can get the right winchpoint called. Thats silly. And clearly a bug in coding and not a users fault.
By the way, the same with the functions menu bar. Any Input from the weel and the selection there is also messed up. I use keyboard and try to to touch the wheel at all.