as always, a nice idea and variation from the standard.
but the no-fun base architecture of the nwi hardcore concept renders it nearly worthless.
first, there is no way you can enjoy a game with supply point gain w/o having the corresponding resupply crates to spend the points on (on every point of the map). this even more so on night maps for obvious reasons.
second, a restriction to one specific type of primary weapon is big fun; we do it a lot on community servers. but you always need a side-arm to fall back on. this is why we hardly ever do this with the nwi-own "this-primary-weapon only" mutator but use community-provided mods instead where you have the shotgun or the bolt-action but still can have the pistol of choice ...