Suggestion for stuttering camera issue.

A lot of work went into the camera's panning system but the issues with it colliding with terrain seem like they could be avoided. By removing it's collision and instead giving it an area to mask out the alpha of the terrain meshes when it's near them creating a clear line of sight to the gang member it's following.

Although this solution wouldn't be as fancy and would potentially peer into the back faces of the meshes it would probably be forgiven for a smoother gameplay experience.

And here I was thinking the game was just trying to give me seizures. Hardcore mode I called it!

I prefer the Mordheim version of your fighters viewing the opponent’s moves. Makes it much more immersive

Yeah I was also kinda bewilderd when it became clear that you basicly saw everything happening on the map.