Making a cdt in Blender 2.76

This is probably common knowledge to most people now, but as I do not have access to 3DS Max which I used before I have to use Blender.

For example I have a cube, how on earth do I make a cdt out of it, with it whatever? Do I copy and paste it and rename that new object cube_cdt or what? There seems to be a drop down inside the object as well, this is all very confusing.

Using 2.76 due to the X Exporter, and yes it's meant for Mudrunner.

last edited by DigitalX

@DigitalX It looks like Blender stopped supporting exports of cdt-objects -There is a conversation about it here https://blender.stackexchange.com/questions/26666/what-happened-to-import-export-cdt-total-importer

Looks like you need to use a previous version of Blender
What program do you use to open this type of file? Photopea is one of the programs that can open most fileformats and export to most other formats, and Photopea is online free to use.

Which version should I use then?

What do you mean "what program do I use to open this file" what file are you on about?

Photopea is for image formats, I am talking about 3D Models. I actually wrote an article when I was working with spintires.nl on how to make objects, but as I don't have access to 3DS Max freely anymore I have to find other means.

last edited by DigitalX

@DigitalX In the link he mentions that v2.63 used to convert .cdt to .stl files. I guess you need that version
http://download.blender.org/release/
However.. Why would blender remove a conversion tool?
My guess is that it has been integrated differently, and not as an addon. Try and talk with the Blender gurus
Photopea -i was thinking about sculpting-images like this https://www.youtube.com/watch?v=sAI_9LD3Wr0. They sometimes come in strange formats, and covers cdt-objects afair..

@aMuddyHand Oh I see what you mean.

I have 2.63 now and have successfully made models again with a .cdt, just watched Forces old tutorial videos.