@riskywisky, That's pretty much what I use BUT I only select the Materials choice when I have more than one texture applied to my mod. I would try to export it again and unselect the Materials. It was something that messed up Mexicans mod. That may just be the problem here. worth a try any way.
I honestly think there is a problem with Max 2018 and the axe exporter because I've been using it for a few years now and never seen this problem.
Wasn't the materials that was breaking my mod, it was not having the box ticked for TexCoords...
I fixed it by using kW thanks guys
So it IS the exporter. Thank for telling us. I was beating my head on this and was wondering if it's Max, game or exporter.
Where did you get KW for Max2018?
I've tried to find the KW exporter for max 2017-18 and can't find it any where. Will you share the version you got from QuazzyMota or did he say that you can't? I'm having trouble exporting a model and want to see if KW works. Thanks