animated sprite sheet on particle point sprites


Is there a way to use a sprite sheet texture on the point sprite material of a particle system and animate the texture coordinates based on the particle age? even nicer would be to assign each particle point a "row" from the sprite sheet, and have the age of the particle increment the columns.


I'm not entirely sure what you're asking this for - are you asking in the right place? 🙂

I believe that the user is asking about how the character models and environments are made but I doubt that games like Vampyr use sprite sheets because the game is not a 2D game but rather a 3D game.

That's what I was thinking as well, but I wanted to clarify before I answered something meaningless 🙂