Hey,
This post is ABSOLUTELY NOT a list of suggestions for developers.
I just want to share with people what I do to increase difficulty for myself, and improve my experience of the game. Note that I don't always follow all these rules, specifically in very challenging maps. But in most cases, I do.
-
I talked about it in an old post : everytime I need to toggle on/off AWD or the diff lock, I stop the vehicule. In my opinion, most trucks in the game are old trucks and don't have fancy electronic that can switch these on and off while the truck is rolling.
Note that this is why I don't like that in hardcore mode, driving with diff locked on hard surfaces damages the truck ! Because I don't toggle the diff lock on/off while driving when the "red locks" appear... -
Winch : I only use winch on trucks that obviously have one, and only from the point where the winch is located (in most cases: the front bumper only). Otherwise, I consider it as a simple "cable". So trucks that do not have a winch can't winch themself out, but they can pull other trucks (not with the winch power, only by driving forward or rearward).
-
A truck that is completely ruined (I'm sure it happened to everybody, and sometimes map creators put ruined trucks on the map) can only be repaired in a garage. No utility attachment can fix it. So the only solution is to pull the damaged truck to the closest garage!
-
A truck that is damaged "in the red zone" (but not totally ruined) can only be used again after being repaired by another truck carrying a utility attachment or utility trailer. A simple spare wheel will not do the trick (even if it would put the damage level in the "white zone"). Note that for short distances, I will take the liberty to drive the damaged truck (for example to get the truck out of trouble, or if a garage is really close).
-
Trucks that stalled in deep water cannot be started again in water (so it stays in deep water unless I get another truck to get it out!). Most of the times, I consider that it needs to be repaired by a utility attachment (even if damages are not in the "red zone"), before being able to be started again.
-
Sometimes, the truck is almost stuck in deep mud, but if you go in very low gear and if you are very patient, you can get the truck to move forward (or backward) very slowly (and get unstuck). Well, in that specific case, even if I could get the truck unstuck by waiting (thank you cruise control), I consider that it is completely stuck. So it means winch (if possible) or another truck to pull it out. I do that because I find that I don't get trucks completely stuck very often... Maybe because I try to avoid mod maps that have too much deep mud (I said "too much deep mud", and not "mud too deep" ). In my opinion, too much deep mud makes the map boring, but that's out of topic.
I have ZERO experience with driving huge russian trucks in siberia so these rules are only based on what I believe is realistic. Maybe I'm all wrong !
Let me know if you have rules of your own !
Again, this is NOT a list of suggestions for developers