Pity that none of those seven major updates include the Xbox version that you have been promising us for the last four years. Honestly, after the console versions mysteriously vanished from the first launch of this farce I completely forgot this game even existed. Then, lo and behold, it was advertised for Xbox One, in the Christmas edition of GW's White Dwarf no less - excellent, I thought, I will look forward to that. So imagine my surprise when less than 3 months later the Xbox version has vanished off the face of the earth, with any kind of information having to be dragged kicking and screaming from devs/publishers who seem to have thought that if they kept quiet nobody would notice.
Lots of interesting stuff on your company website about your 'philosophy', especially product quality, trust ('an honest man does not forget his word') and reputation ('recognised as a reliable company by our customers'). Do you think any of this philosophy is reflected in the way this entire project has been handled?