Concession Rule Discussion

The concession rule MUST be added! this will help with people quitting.
I have played 2 games now and both games my opponent conceded.
I know people dont care at the moment but this was even happening on BB2 and i think it might stop people doing it.

Yes people lose connection but thats the nature of the internet and you just have to accept it.

What are your thoughts?

@HalflingChef said in Concession Rule Discussion:

Yes people lose connection but thats the nature of the internet and you just have to accept it.

What are your thoughts?

That ’tis much more Prudence to acquit two Persons, tho’ actually guilty, than to pass Sentence of Condemnation on one that is virtuous and innocent.

Not to mention that the majority of teams in BB2 don't have any players with 51 SPP, so it wouldn't even be that much of a deterrent. If you want fewer concessions, play in CCL instead of COL.

I do think, however, that they should make concession games give the conceder no SPP. The person who concedes should not walk away from the game with any rewards.

lol if someone concedes he gets no gold or mvp the winning team gets his share its already like that lol

@ICEdrake said in Concession Rule Discussion:

lol if someone concedes he gets no gold or mvp the winning team gets his share its already like that lol

He still gets any SPP accrued during the match, meaning someone can play until they think their players might suffer an injury or death and then simply concede, keeping player development to that point. Given that they can concede (especially via disconnection) right before suffering a nasty hit, or right before allowing the opponent to score, they can use concession to deprive the opponent of SPP they'd have otherwise earned... I don't see any reason they should get to keep their own SPP from the match to any degree.

I played several games back in CE against Pro Elves and the like and they would receive the kick off, keep the ball on their half of the field, and just pass it back and forth for five or six turns until their apo was used, and then concede. I guess if you have time and no grasp of 1 SPP vs. 3 SPP that's one way of leveling your positionals.

This problem looks worse than it is during the beta, because there is no official concession-policed ladder. Some leagues (like ReBBRL) do have one, however.

Personnaly I believe we should allow concessions. Games are long and when you force new player to play a full game where they are completly Nuffled, you take the fun out of it.

Public leagues are made for all public and you want the game to be competitive but most of it you want player to have fun if you want them to stay.

Sometimes Dices just screw all fun out of 1 game.

I am not convinced my opinion will count, but I believe the "no concession rule" comes from hardcore player from the community which I believe do not realize that it may take the fun out for the less hardcore players. So even if I understand the purpose, I would love if this limitation of 5 concessions was reconsidered.

@JRCO said in Concession Rule Discussion:

I am not convinced my opinion will count, but I believe the "no concession rule" comes from hardcore player from the community which I believe do not realize that it may take the fun out for the less hardcore players. So even if I understand the purpose, I would love if this limitation of 5 concessions was reconsidered.

The 5 concession limit is only in the CCL - competitive ladder.. which, on merit of being the competitive ladder with prizes and such, really is aimed more at hardcore players. The basic open league, COL, has no concession limits.

BB2 Champion Ladder Admin Team

@JRCO said in Concession Rule Discussion:

I am not convinced my opinion will count, but I believe the "no concession rule" comes from hardcore player from the community which I believe do not realize that it may take the fun out for the less hardcore players. So even if I understand the purpose, I would love if this limitation of 5 concessions was reconsidered.

There is no "no concession" rule. There is a limitation of 5 concessions in CCL only. In COL you can do what you want. If you want to be able to concede play in COL.

Yep but COL is just pointless friendly game. Only CCL is an open competition in which you can compete(oustide of organized private leagues). I understand why there is the 5 concessions Rules, but I still do not like it. It forces you to play when completly Nuffled from turn 1 and make you waste your evening is just not that fun when you have only time for 1 full game, it also encourage some player to express their frustration and become Rude. Just my opinion.

last edited by JRCO

@JRCO
It can be equally as frustrating being on the "conceded to" side of the situation, as they could only have time for 1 match as well but can't get the bb2 itch scratched because some opposing coaches can't handle bad dice and concede.
Not to mention in some cases coaches are likely to earn more spp than just the 5 they would get from a concede if the match were to play out.

I don't think the concessions limit was introduced into the champs ladder to benefit "hardcore coaches" or hinder "less tenured coaches" but to mitigate the number of conceded matches in the public leagues which had around a 50% concession rate (way too high, imho) before the champions ladder was added.

I believe conceded matches are frustrating on both ends. Less frustrating for the coach that gets the win but still frustrating.

last edited by Tizzle Bizzell
BB2 Champion Ladder Admin Team

@JRCO - Tizzle Bizzel has it right - before CCL was introduced the concession rate in COL was very, very high indeed (around the 50% mark) and people didn't like it: they wanted to complete games. We had the same issue in BB1 and I created FOL to help resolve that by instituting a concession limit there. It worked and the concession rate reduced enormously. So the same was done here and CCL was created.

You complain that COL is "pointless friendly game" but there are rankings there just as there are in CCL. Games in COL are as pointless and friendly as you make them. If you want to be able to concede that's the place for you, but in CCL the imperative is on finishing games to 16 turns.

BB2 Champion Ladder Admin Team

There is nothing more frustrating then after getting your team smashed about countless times whether it be by bad play or getting diced as some call it but stick in there and finish the games. And then finally you get a game what goes your way and your thinking finally I can get some nice well earned xp and then see your opponent concede say turn6 because they losing 1-0 on there drive or used there apo already. Its very annoying especially kill team coaches who love it when its going there way but soon as the shoe is on the other foot they conceded they to me are the worst ones lol

@Dode74 @Tizzle Bizzel

I understand the purpose and why it has been implemented.

Maybe a way to make less frustrating to have to finish games that you are Nuffled from the beginning would be to have the possibility to choose the turn duration like we could in BB1. Cause in BB2 3 min turn due to all anim makes for very long games. (possibility to choose to play 2 min Turns would be welcomed)

Like I said, It is just my opinion that I would prefer a more relaxed approach on the concession side, but I understand why there is the rule.

last edited by JRCO

Or you make the game finish against the AI when people "quit the game "or "disconnect" but keep the same for the one who "concede"

I would like to see the concession rule added, but have it set as an option for leagues
that way at least we have it and we can then discuss the fairness of it in the public leagues or not at a later date, can vote on it as well.

But first lets have it as an option for leagues (private)
That I feel is the first step

Well that way you would have rage quit by intentionnal disco instead. I prefer a clean concession than a disco that make you lose 5 min (at least).

@JRCO said in Concession Rule Discussion:

Well that way you would have rage quit by intentionnal disco instead. I prefer a clean concession than a disco that make you lose 5 min (at least).

I cop the rage quit 5 min wait all the time as it is
you see it... double skull on a loner, re roll fails from loner he has to pick one the skulls but bam no its the 5 min wait... why cant those jokers just concede I dont know, but be nice to laugh knowing maybe not all their players over 51 spp will stick around for a dummy spitting coach

so no, adding the rule wont add more intentional disco's, if anything it may even lessen them (and concedes)

BB2 Champion Ladder Admin Team

First problem: the vast, vast majority of games in MM don't have any players with 51SPP or more.

Second problem: how do you know it was dummy-spitting rather than a legitimate problem? You can be as sceptical as you like about the timing, but you have to admit it is entirely possible that they lost power (or whatever) at that point. Is it fair to give people permanent punishments for what may be legitimate issues?

@dode74 said in Concession Rule Discussion:

First problem: the vast, vast majority of games in MM don't have any players with 51SPP or more.

Second problem: how do you know it was dummy-spitting rather than a legitimate problem? You can be as sceptical as you like about the timing, but you have to admit it is entirely possible that they lost power (or whatever) at that point. Is it fair to give people permanent punishments for what may be legitimate issues?

First I dont know if you have stats that show the vast majority of games in MM don't have any players with 51SPP or more, I am sure you do as you always seen to have a well of information and cool stats i normally cant find till you link, however I can onlt say when i use my 1500+ TV teams i never seem to have a problem getting a game and the teams i face all have 2 or more 51+ spp players (note I dont trim or min max my teams and so often am up the higher TV range)

second you're right it could have been power or anything, my network resets sometimes and though i normally get back in before 5 min is up, I have been known to lose a game or 2 because it didnt load fast enough (thinks back to a game I was 3-1 up 1 turn to go had it in the bag and bam, i was so pissed off)
however I would have been fine with the loss of 1 or both of my players that at that time were over 51 spp, if its in the rules that fine by me, I may be sad and in morning for those brave guys, bless their digital hearts, but would only last a few minutes as I realize stuff them for leaving my team they had no loyalty 😉

so in answer to that question, yes, yes it is fair to give people permanent punishments for what may be legitimate issues

those that have them are few compared to the many that dummy-spitters out there. Too many times it happens that the player has a problem right after rolling double skulls and had no prior problem before hand in the game
players with legitimate issues often you see them time out, come back and so on throughout the game

we don't need to pamper bad behavior because some one 1 time may, or may not have a legitimate issue at some point. we do it too much as it is IRL
Be accountable for your actions is my moto. The concession rule is in the rules, so use them. And really if some one gets so upset at losing a digital heart because of legitimate issues, then I think the loss of that thing on the screen is the least of their problems and they should seek medical advise, therapy and not play a GAME on a PC or xbox 😉

Edit: also side note i have a fling team in col atm with 4 wins and 1 loss, 2 of those wins came from concedes just before i could score, i have missed out on lost of SPP because of it (you just have to watch the game to know why I say this) now I know those players would not have suffered from the rule as all low teams, but that behavior can be habit forming, personly i dont want them even playing the game, but if and when they get to the upper TV it would be nice to know that it may have them think twice before they quit... hell they may find that by not quitting (because of the rule) that being forced to play, they turn that game round and win it as i have many times. It is only then that the habit may be broken and then that is one less dummy spitter and now a real coach and player.

last edited by coachjester

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