In the Mordheim beta there was a multiplayer mode that let you make a warband worth X amount of points. Everyone had access to the same amount of gold and points to customize a quickmatch warband. This feature was literally the only reason I ended up buying Mordheim. It still ended up being a game that I loved, but nonetheless not QUITE as much as I could have.
It was great to be able to theorycraft a few warbands and put them to the test against a friend or random opponent. I believe many people would have sunk quite a few more hours into this game had this feature made it to launch. It's nice to have the option to remove the grind and luck factors from competitive play for those who chose to. I hope you consider something like this in Necromunda, a game we are all excited for.