Best posts made by 89cherokeelimit
posted in MudRunner - Modding read more

@1967deuce Microsoft doesn't have an issue with mods or editors. It's the developers not wanting to due the extra work. It's also Sony. Sony not only cut out their early access games completely they are VERY strict on their content allowed.
Microsoft is much more lenient. Being Xbox One's and One X's run Hyper-V and Windows 10, it's not an issue getting things on Xbox. Sony is the biggest issue. Since the game is on both platforms they don't want to do the extra work and they don't want to exclude one console because it would cause an uproar.

I've been approved with Microsoft for game development to publish a game on the Xbox and it's not that hard to get content from the PC to Xbox. After seeing the hoops for Sony I just decided to not pursue PS4.

posted in MudRunner - Modding read more

I used these settings here in my model XML

<ModelBrand ClipCamera="false" DynamicModel="true">
<PhysicsModel>
<Body
AngularDamping="1.0"
Collisions="Dynamic"
Friction="2.0"
Mass="400.0"
NoSoftContacts="true"
/>
</PhysicsModel>

I moved the object to the other side of the map without issue.
0_1516910468474_20180125135857_1.jpg

I put this code in my classes/models/rock.xml

posted in MudRunner - General Discussion read more

Focus home added mods for farming simulator, they can add mods for mud runner easily.
They don't want to and most people who play it on console has already lost interest. I uninstalled it after like 3 or 4 hours and just play it on my pc now. A lot of my friends have xbox and a lot of them would play if it had user created mods for the game.

Looks like your connection to Focus Home Interactive - Official Forums was lost, please wait while we try to reconnect.