Force Acceleration: Learn it, Live it, Love it.
Roads are but a mere suggestion.
@sodoma yeah, we talked about Slammspringers Twisty Bridge and the old breakable mod bridges. all good/cool ideas and would be nice to see them pop up once and a while again. Slamm would not mind seeing twisty on MR maps. the old breakable bridges was always a nice touch. i remember a map i was testing where someone made a "short-cut" trail with a breakable bridge knowing people would want to take the route. thing was though when unloaded you could "safely?' cross it, but once loaded or if hit too hard it would collapse. i emphasize the safely since the bridges would break if drove across fast. maybe just my opinion, but i feel new map makers today especially the ones who did not play the original game to go play some of the better old maps if they can or at least watch some vids once and a while when they need inspiration or something. i can think of a lot of stuff done then that would be worth doing again with the new game. mostly little things that most people never think about or look at, but i do. thing is though it is not just one thing you can pin down or do. so much of the "little" things add up for the bigger picture or total atmosphere of a map.
A PARTIR DE QUANTOS TRONCOS JÁ DA PRA EMBALAR A CARGA PARA ENTREGA ?
EU CARREGUEI 9 TRONCOS MÉDIOS E NÃO APARECEU MAIS TRONCOS MÉDIO PRA COLETAR SERA QUE COM ESTES NOVE É POSSÍVEL EMBALAR?
registros você precisa de 2 longos, 3 médios, 4 curtas para cargas de embalagem.
logs you need 2 long, 3 medium, 4 short for packing loads.