Loggin' to Crawlin' and everything between
Force Acceleration: Learn it, Live it, Love it.
Roads are but a mere suggestion.
Screenshots sharp as a marble
i 100% agree, although there is nothing that can be done about it unless the game company decides to do something like adding coded files so once a mod is uploaded it is encrypted and only the creator has the encryption code to open the file. however this would close the possibility of users doing custom edits to things for themselves. this has been a problem for a long time, longer than St/MR has been around. will people be able to put a stop to it? most unlikely, even with encrypting and coding, there are people out there who will figure out a way around it. much like how now someone can upload to the workshop, but yet people figured out a way to get the build files anyway and still rip people off. (big yawn) back in the day with 1nsane, it was the company that did not want the users to edit the game, so they coded and encrypted it. really this was more for the fact it was a racing game with leaderboards and stuff, so they were just wanting to make sure the boards were legit, which i do not blame. still though the mod community figured out how to open and decrypt it, so people could build custom map and vehicles for it. so, really we can do stuff to help prevent stealing, but there will also be someone right there step for step counteracting it along the way.
not really any news to report right now anyway i believe. although if they were to give us a bit of news/update, it would be nice to hear about getting some of these "issues" in the game taken care of, but then again i figure they are more focused (no pun) on MR2 now and i doubt they will put much if any time back into the current game. well other than falling short and having a delay on MR2 that would be bad enough for them to warrant pushing out another dlc/update to cover their "bases" shall we say. lol
@Forces will have to agree on content protection. (big yawn from those tired of hearing me talk 1nsane), back in the day for 1nsane when a person would create a vehicle it would "code" the file so the only person who could open it was the original creator since the coding came from that person/pc. in fact it was a neat idea, but it can be a pain though if needing someone else to check files. another nice point to it was it would code the main file, but it would leave the skin of the vehicle open and uncoded so others could still edit the skin/paint for personal visual/paint tweaks. i am not a coder so i really do not know for sure, but that game was also not an open source file. downside would be that people would not be able to personally tweak a file to get say that custom friction or gearing they want to use with that said "coded" vehicle for their personal use.