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posted in BFG - General Discussion read more

! translator, sorry if this is not readable !

now everyone uses only 1 mode out of 3. The mode used depends on the fraction.
I will give an example with Drukhari. Everyone plays through ,,reload" mode because it is the most effective for this fraction.
Why not remake non-popular modes into skills that will give temporary buffs?

posted in BFG - General Discussion read more

! translator, sorry if this is not readable !

It seems to me that it would be cool if a regime appeared, say, 10vs10, but in which you control not a fleet, but 1 ships, while this ship has more skills than in standard modes.

What about this you think?

posted in BFG:A2 - Technical Feedback read more

! translator, sorry if this is not readable !
in battles 2 vs 2 even with a good internet connection (ping about 8 ms), all actions take place with a delay. Sometimes, when applying a skill, the delay can go up to 15 seconds.
my internet speed is 50 Mbps

posted in BFG - General Discussion read more

! translator, sorry if this is not readable !
I play as Drukhari, and when I rotate with my army, because of the too small distance between the ships, some ships do not have enough space to turn, and they stop to avoid ramming each other, which causes the field to disappear. I must turn each ship individually to avoid this.


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