Well, I'm building my first map, and go figure I built wayyyy to close to the edge of the map, rendering my one obstacle basically in the invisible wall. Is there a way to massive move many obstacles at once, or possibly extend the map size so the boundary isn't so close? It'd really suck to have to remake that whole section.
I love maps that don't necessarily have full trail systems, but groups of rocks or obstacles just randomly placed to fit the scenery, and then the exploration brings you to stuff that you spend hours trying to do, not knowing if the map maker intended it to be a real line or just random filler rocks.
I think all maps could make better use of space by adding things like this.
Here is what I found searching the internet....
Will there be mod support on consoles?
The first goal of the team at Saber was to bring the Spintires experience to consoles in a new improved version. Releasing the best possible base game was the first priority. Now the goal is to fix the last remaining technical issues and bring some of the most requested features in the game (wheel support on consoles and working mirrors in cockpit view are on the list).
We hear your requests about mods on consoles and we understand them. They won't be available in the short run on PS4 and Xbox One. But we plan to support Spintires: MudRunner in the long run and we'll develop future updates with community feedback in mind.*
So when looking at exactly the words from Focus, they have never said they will support mods on console.