Joined
Last Online

Signature

CPU : Intel Core i7 8700k 6C/12T @ 4.8 GHz
GPU : Zotac Nvidia GTX 1080Ti AMP! Edition
Motherboard : Gigabyte Z370N WiFi Mini-ITX
RAM : 16 GB Crossair DDR4 3000 MHz
SSD : Samsung Evo 860 M.2 (OS); Crucial MX500 (Games)

Recent Posts
posted in Insurgency - General Discussion read more

its fun for a couple of first rounds but then you soon realize its almost impossible to win a round with that many molotov flying around. Could you guys atleast make the bots dont throw molotov while defending?

posted in General Feedback read more

Devs don't listen to assfucks whining 'wHy aDD fRenZy iT dOeSn't mAtCh tAcTical sHoOter exPeRiEnce'... Adding official and arcade gamemodes are amazing, both utilize the awesome core gameplay mechanics (especially the soundstage) and bot equally fun to play. Just a couple feedback, because right now its almost impossible to win the game :

  • players should respawn when defending the objective, its already hard to fight an entire wave of bots + crazy special enemies with the entire team alive and now its hopeless to defend an objective with only 2 teammates. Its an arcade mode afterall we should just having fun and no need to worry much about dying.

  • the Jumper and Bruiser are terrifying and really fun to fight against. But the Flamer i think need a bit 'nerf' because we already have suicide bomber and its really hard to clear or defend an objective in a small place with a couple of Flamer just screaming and charging and burn the entire team in 10 sec. maybe make them have less health or run slower is fine.

posted in Insurgency - Technical Feedback read more

Me too, Im also on all very high settings except shadows, and some tweak on the advanced settings + 16x aniostropic filtering. I think the devs purposefully make it look ugly for 'optimization' reason

posted in Insurgency - Technical Feedback read more

now its kinda fixed. i forgot to install DX9, now atleast it runs 60 fps most of the time, but it still dropping to the 30s in many places

posted in Insurgency - Technical Feedback read more

Damn i can't wait to see some amazing maps and 'enhanced' bots from the community

posted in Insurgency - Technical Feedback read more

even if heavy armor is effective against bullet it should still hurt af, imagine getting punch by 300m/s metal ball on your stomach

posted in Insurgency - Technical Feedback read more

its both mesh and texture, but the game combines both of them on 'texture settings'

posted in Insurgency - Technical Feedback read more

I think this game's sound is designed for stereo headset only, anything else will mess up the positional. the devs should fix it, but you know Binaural 3D works best without DAC/any sound enhancement, and especially with this game you should keep your EQ (if you use one) all flat

posted in Insurgency - Technical Feedback read more

try using TAA, it looks uglier lol

TAA :

0_1554996006705_20190411171914_1.jpg

0_1554996048939_20190411171313_1.jpg

SMAA T2x :

0_1554996144751_20190411171844_1.jpg

0_1554996163440_20190411171323_1.jpg

Texture at Very High setting

posted in Insurgency - Technical Feedback read more

'joining the action after truck drive' you mean in Checkpoint?