Ryzen 1700x @3.8ghz
Vega 64 Nitro+
@highburrito so you just want a forum full of people agreeing instead of having an argument based on facts and valid examples? Gotcha.
I've already rekt enough people on their BS in this forum a new one. If you need one as well feel free to mention me more. Do you wanna start an argument? Provide facts and examples.
@highburrito Can you please quote me where i call anyone an "idiot"? Spoiler, you can't. Prove me wrong with facts instead of lying.
His example IS stupid and people in here explained why. Can't handle facts? Not my problem. Yours.
Only valid reason for a low TTK:
"I like it".
GJ backseat moderating.
He doesn't even try to argue with people that are countering his stupid example. Says everything.
People in here just want an easy mode game.
@strawberrynim that's why you see people basically only bursting and full-autoing in VODs of pro matches and fragmovies. It's literally already a thing.
u2 are arguing nostalgia and habit instead of gameplay. at least i can respect those reasons.
@mefirst You are moving in cycles here disregarding everything that already has been said. Either you don't understand it or you don't want to. It's pointless.
People have already established why a lower TTK lowers the skill ceiling. You can't deny facts.
None of the skills you mentioned are getting devalued with a higher TTK. People have also already clarified that.
Dunno what's so hard to understand about that. No one in this thread/forum has given us a single argument or example that you can't counter with logic and facts. No one.
The only valid reasons for a low TTK are these:
- more fun for low skilled players, because they don't have to aim well
- puts emphasis on tactics lower on the range of skill
In a high(er) TTK game tactics are getting more and more relevant the closer people get mechanically, as proven by higher skill ceiling competitive games such as CSGO and Quake. Fact.
Yeah, why do i even explain this again? Apparently saying that is somekinda witchcraft.
@mefirst yes, lower TTK lowers the skill ceiling and therefore it puts "a different focus on different skills". We've established that already.
I don't have fun in low skill ceiling games for a long period of time.
Hitreg does have a problem, the devs will have a patch on Thursday that is supposed to fix that.
In high level Quake games position and tactics matter way more than aim....lol... why would you bring up Quake as an example against high TTK? It's the prime example of a high skill ceiling game with a really high TTK.
The "git gud" argument only works in games like CS:GO where you have super accurate first shots and can learn to compensate the recoil patterns because they are always the same.
- csgo doesnt have super accurate first shots, it's literally what people complain/complained about a lot over the lifetime of csgo
- you can compensate the recoil in ins as well, its ez pz. just pull down your mouse lol.