Best posts made by Bez
posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

specifically in this video it might not be an issue and it is really ttk, but I must say after last patch
i experience many hitreg issues. whether it is netcode, hitboxes or something else I don't know.

But I had multiple occasions that I hit an enemy's HEAD, i saw the blood splatter yet he was standing there
like nothing happened. also I had multiple times shooting at someone with no body armor (a tshirt)
in center mass yet he still stood there like i did not hit him.

This (after the last patch) affect all weapons it's just that with sniper rifles you feel it much more.

Unfortunately I don't have any videos but IT'S NOT ttk.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

After the last patch I have the same problems and it's like 50% of the times.
I often need like 2 or 3 headshots to kill someone

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

@11-11-11 exactly same here. local play feels really good and coop really not.
So it is indeed some sort of netcode thing and not TTK.

I fear that UE4 is just not cut out to this kind of games, I hope I am wrong

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

So like I edited above I agree with you on the Focus. Here is an example,
I was fast walking (or was it sprinting?) to cover and ADS as I was stopping, I acquired the target before I totally stopped
and pressed focus, however it did not start and there was a substantial delay until focus engaged.

I actually had to re press focus for it to activate if I remember correctly

Besides this issue of delay or triggering animations while another animation is playing (or not)
is not fluid. I am not sure what but there are many issues with that (like switching weapons in different states and so on)

Will try to make a new post about

Anyway +1 for focus, I admit when i am wrong

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

@planetcanada I feel kind of the same.
I love sandstorm but i admit it dose feel a bit, well, shall we say more streamlined than the original.
But this is not necessarily a bad thing.

This attracts more new players (which is good) however some of them are not who we, the more tactical mature gamers maybe, would like to have (which is bad).

As with everything in life it's a matter of balance and compromise.
I think (and hope) as the game releases you will have dedicated servers options that would cater more for us
with strict admins.

It would be cool if these new players will create their own "crazy" servers, like FFA pistol only or knife only TDM
I don't know, let them what do I care? more players mean NWI have more money. which is good for us.

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