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posted in MudRunner - Modding read more

So ive compiled this handy dandy image of some errors I would encounter frequently towards the better half of creating my previous map. I have a feeling its a distribution density issue. Simply maybe just too much stuff on the screen and the game cant take it? I dont know. The below Errors would pop up one after another, subsequently crashing the editor and would happen when rotating the camera or zooming around.

If anyone knows what causes these errors, lets talk about it.
0_1554781274663_errors.jpg

posted in MudRunner - Modding read more

cool guys, glad were enjoying it

posted in MudRunner - Modding read more

https://steamcommunity.com/sharedfiles/filedetails/?id=1705366546

Redone, Revised, Remastered idea I had when I originally created Blackwater Canyon, from the ground up. This is a totally new map for those of you who played the old version back in the day. Steep cliffs, unforgiving terrain, 4x4 trails...some have seen the legendary sasquatch lurking through the woods, keep an eye out, drive safely.... Good Luck

I want to throw a special thanks to those that helped me troubleshoot, create and test what it is now.

Thanks to:
Tattoo [US]
Nix_909
Gabeoffroad
WrenchinMonkey
Spun
SmarOneNine
Serious
Bruteterror
FoxOffroad
If I forgot anyone, my bad.

If there is any issues with the map, let me know. If they are pressing enough, Ill shoot out an update.

Thanks!

posted in MudRunner - Modding read more

with that info ive gotten the ingame map changed....just gotta figure out how to remove the height from the .dds....doing that will remove the maps height so. Brick wall

posted in MudRunner - Modding read more

Im poking around at replacing the ingame F1 map with an image, does anyone know where the game pulls this image file from?

posted in MudRunner - Modding read more

yeah i only use the stock rocks as decoration, cant think of anywhere on the map where im using stock resources as obstacles where that could create an issue. Ill keep it in mind for the future tho. thanks!

posted in MudRunner - Modding read more

talking about rocks or what?

posted in MudRunner - Modding read more

Currently the starting point is in previous blackwater canyon corner, with first garage in same place and main lumber drop off at same place as well.....the map is entirely different tho, this isnt a copy. im up to changing it all around if theres enough uproar about it, and im open to suggestions.

posted in MudRunner - Modding read more

Ive gotten past the problem, going to rename this thread and just post progress points for my map prior to release.
After some constructive critique from Spun and Gabe, Ive started reworking some rock crawl areas to look better, doing this is also decluttering and uses less resources, should run better as well.

Here is a before and after
0_1553804078450_combined.jpg

posted in MudRunner - Modding read more

hell yeah, thanks man