with a heavy carrier, you can carry up to three rockets for /all/ launchers, (as they are now shared.) and the underslung can carry 4 nades, the counter is bugged however and displays your magazine count for your rifle when you have 4. also I think you may be mistaken, it is impossible to start with a M3 and a RPG, as it doesnt allow you to take two launchers, you have to find one from a opposing enemy.this has always been the case.
If I may clarify, I wasn't talking about loadout launchers specifically. In fact you can't even take more than one RPG/AT4/M3 or any combination of these in your starting loadout. What I mean to say is in the field you can carry up to 3 rocket launchers on your person if you happen to find them on the ground, though this serves no purpose as they share the same ammo pool.
I just learned that you can pick up as many rocket launchers as you can so long as you are alive and have more than one ammo, so as an insurgent, I ended up having a RPG and two M3 Maaws by the end of the match, is this a bug or a feature. Its so stupidly awesome that I do not want to consider it a bug at all.
Hello, I just had a server crash on me and a friend. as we both timed out at the same time. In it, I was playing as an observer and the last actions I had done was pick up a molotov off of a friendly corpse while I had a smoke grenade in inventory. Below I have a Replay ID for investigation as I'm not sure what the ACTUAL cause of the crash is.
Replay ID: ceeb89a6-ec1b-40aa-83b7-4d5202bf835a
Hello, just had a server crash and wanted to report how it happened. As far as I know it crashed while I was playing observer while I picked up a molotov while full. I can offer a replay code for investigation, a friend of mine had also timed out as well so we can only assume it was a server crash.
Replay Code: ceeb89a6-ec1b-40aa-83b7-4d5202bf835a