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posted in Call of Cthulhu - General Discussion read more

@artilleryeff Can you give us the name of the application who tried to open when this issue occured? Thank you!

posted in Call of Cthulhu - General Discussion read more

Greetings,

You have to flee the shambler and get back to te main glyph, and then go back to the second glyph to activate it.

posted in Call of Cthulhu - General Discussion read more

Hi @TheNamelessKing,

Thank you for reporting this. We're currently aware of this issue, and will fix it soon!

posted in Call of Cthulhu - General Discussion read more

Hi @Azrael008uk,

The patch was for general bug fixes, such as correcting progression blockers and fixing the bug where you lose your gun in chapter 12 after loading your save.

posted in Call of Cthulhu - General Discussion read more

Hello @modestmaloney,

Thank you for reporting this. Can you try to delete the game, and redownload it from PSN store?
If this issue persists, please let us know!

Have a nice day!

posted in Call of Cthulhu - General Discussion read more

Greetings,

Thank you for letting us know this issue. Unfortunately, entering investigation mode is the only input that we cannot change in the keyboard settings. So, we recommend you to buy a new mouse or a controller to enjoy the game.

Have a nice day.

posted in Call of Cthulhu - General Discussion read more

Hi @ArtilleryEff,

Did you run another application when playing Call of Cthulhu?

posted in Fear The Wolves read more

@Pajarvi We're still working on it. We'll try to address this issue in next update.
@UwagaCyjanki Keep nice please!

posted in Fear The Wolves read more

Hi, it is a hotfix that addresses some of the main concerns you raised after the most recent patch! Here is the detail: https://forums.focus-home.com/topic/31575/patch-4-hotfix

posted in Fear The Wolves read more

alt text

Greetings,

It’s been a week since the Treasure Map Update. We’re really happy to receive all your support and feedback. The team is hard at work on improving the game, and we’re happy to share with you a hotfix that addresses some of the main concerns players raised after the most recent patch.

You can find the details below.

0_1540916818601_Secret-Stash_logo.jpg

Change log

Features

  • Secret stashes now open automatically right after searching
  • The amount of blocked buildings per village has been decreased
  • Decreased the amount of ammo for sniper rifles in airdrops and secret stashes

Bugfixes

  • Fixed an issue where players were able to loot through walls
  • Fixed an issue where holes appeared in the land near Loading Station, Chistogolovka and Shepelichi
  • Characters will no longer fall through the floor in the starting lobby.
  • Fixed an issue where weapons would disappear if dragged over the sidearm slot
  • Wolves will no longer be able to pass through doors.
  • The radius for splash damage has been smoothed
  • Fixed crossroad textures
  • Fixed the missed particles, decals and UI elements in spectator mode
  • Nvidia Highlights will no longer record when a player kills a wolf.
  • Fixed an issue where windows would not break
  • Increased the distance between two fallen cranes to prevent players for becoming stuck
  • Fixed the localization in some languages
  • Fixed an issue where if players were too far from some assets, the assets disappeared
  • Fixes an issue where some building materials would become black in the rain
  • Minor fixes to notification displays

As always, please feel free to contact us if you have any issues regarding the game.

Fear the Wolves Team


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