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posted in Insurgency - General Discussion read more

@MAA_Bunny
Survival back in source wasn't impossible to win, it was difficult yes, but not impossible

posted in Insurgency - General Discussion read more

Hey guys,
Just posting a video I just uploaded to YouTube. It features some of my highlights captured with Nvidia Highlights since the game has full launch. Would be awsome if you could check it out.

Cheers,
Chrollo-

Youtube Video

posted in Insurgency - General Discussion read more

This 100%. CS:GO was needing a casual competitive game mode to practice on, so I truly hope that NWI implements this into Sandstorm. I think this idea will also boost numbers into competitive play aswell.

posted in Insurgency - General Discussion read more

Zero issues on my end with this

posted in Insurgency - General Discussion read more

Alright, so I'm at lvl99 at the moment and I think that I now have enough experience with the current state of the game to give some honest feedback from my own experiences with the game. (I will dot point everything for easier reading and would love to hear your guys opinions aswell). I'm almost definitely going to miss some points as I'm just writing this off the top of my head, include to issues or pro's you can think of too that I've missed.

CONS:

  • The bullet spread for the shotguns at range is far too accurate and powerful, you can pretty much snipe with a TOZ which shouldn't be possible.
  • Recoil control while crouched is far too easy even after a long sprint. The current meta gameplay is to crouch and shoot regardless of situation.
  • Occasionally missing a re-spawn while spectating bug. I haven't seen this officially mentioned but I'm sure the devs are well aware of it.
  • Third person player models and animations, I'm including this as this is quite major for a game in 2018. I am also well aware that the devs have stated that improvements to this are coming in the next patch towards the end of October.
  • Inconsistent visuals of smokes. Smokes definitely need some work, it seems that some people are able to see through certain points of the smoke where others can't. This is possibly dependent of the users graphical settings and resolution.
  • Spots on top of the rocks and mountains in Summit. There are certain "pointy" areas on top of the mountains that when prone you will basically go underneath the rock. You can still shoot out of these spots with no penalty to damage but for anyone else your shooting at a rock.
  • Obvious optimization and graphical improvements are needed. Once again I'm well aware that improvements in this area are coming with the next patch.

PROS:

  • TTK is almost perfect with body shots and headshots. Some slight tweaks would be a welcome improvement however.
  • Gun animations are awsome, definitely a good carry on from Source.
  • Immersive sounds are a big plus for this game, they really capture you into the warzones. If you haven't played this game in virtual 7.1 yet, then do yourself a favor and try it!
  • Flow of gameplay is pretty much on point aswell. The different cap points in Push work extremely well as there is always atleast 3 lanes of attack and multiple good choke points on defence.
  • The introduction to commanders and observers into the Insurgency line is a welcome addition, definitely adds a whole new element to tactical gameplay such as smoke mortars and the extremely deadly Cleric. Glad they carried this on from Day of Infamy.
  • Map layouts feel great, in my opinion this has been greatly improved from Insurgency Source. With the possible exception of the bridge on Crossing, the game doesn't feel like it revolves on 1 or 2 simple chokepoints. This time around the attackers have multiple options to play with and find the weak areas to the enemies defence.

Like I said above, I know I've missed things for both Pro's and Con's. I'd love to hear from you guys on what's your Pro's and Con's and lets have a proper discussion on here!

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Yeah I know, I tried getting the recap ID but it bugged out on me so this was my backup.
It should be pretty obvious for the devs on location and to be able to repeat this exploit spot themselves. Even still I was pretty pissed when my recap decided to not work.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

This spot is way too OP, was watching this guy sit up there while picking off everyone.1_1539398278755_20181013133304_1.jpg 0_1539398278755_20181013133248_1.jpg

posted in Insurgency - General Discussion read more

It's a video game man, not a lesson in how gases can actually kill people..

posted in Insurgency - General Discussion read more

@boommer
In it's current state you may find that the 2gb of VRAM is going to hold you back a fair bit. Once we get a little bit more optimization especially on the lower presets it may work out a bit better for you.
But just to be sure have you checked the following settings:

  1. Make sure your running in Fullscreen not Windowed Borderless
  2. Tried the auto button on the graphics presets tabs
  3. If you used the auto button, make sure everything is turned to low
  4. Turn off motion blur and super sampling (I think that was it)

If it still doesn't work try running again while monitoring your systems performance so you can see what is being pushed to it's limits. That will give you a bit of a better idea as to what your actual issues are.
Let me know how you go though, I'm interested in seeing if we can get your system playable.

Edit: Also what resolution are you attempting to play the game at?
Edit: Are you running the game off an SSD or a HDD?

posted in Insurgency - General Discussion read more

@amurka
Yeah I hear what your saying, it just frustrates me that people don't want this game to move forward. I loved the original Insurgency, even at one point making the claim it was the best PC shooter on the market. BUT we need to move forward. It's like when people get pissy that they can't run a brand new game at max settings on a 10yr old PC or a $400 laptop and demanding the devs do something about that. Now I'm just ranting lol