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posted in Insurgency - General Discussion read more

Playing coop was fun, especially when you're helping them learn.

posted in Insurgency - General Discussion read more

Outpost was pretty fun in Insurgency, mostly because the bots weren’t the brightest and would banzai charge the cache. With the current AI, I don’t think it’ll be as fun. If adding Ambush makes people happy, then I’d sacrifice Outpost. If the AI were to be fixed, then why not both.

posted in Insurgency - General Discussion read more

I'm not sure if it's hit scan, but I find it hard to kill moving targets. In other games, RS2, I do pretty well when shooting at moving targets.

posted in Insurgency - General Discussion read more

Minimizing issue is a problem for most games that are in fullscreen.

posted in Insurgency - General Discussion read more
  • How do they spot players?

  • Reaction time and accuracy?

  • How do behaviors such as suppressing, grenade throwing, aiming, etc work?

posted in Insurgency - General Discussion read more

@MarksmanMax
That would be nice.
I remember one time in hideout I got one tapped while sniping across the bridge.

posted in Insurgency - General Discussion read more

At least I'm not the only one noticing these problems.

A solution for the long-range sniping bots is that they should cease fire and flank the player instead. Unless they're a marksman, which it seems that every bot is.

posted in Insurgency - General Discussion read more

I know it's very tempting, but please stay on topic past this point.