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posted in Insurgency - Technical Feedback read more

@maa_bunny said in Reloading Bug:

Nope, the bolt catch is activated by the magazine follower.

Poor NWI; Attention to detail needs some more attention.

posted in Insurgency - Technical Feedback read more

Either that or a risk-free area where you can play with your weapons/loadouts. This suggestion is a popular one, so i'm certain NWI are looking into it.

posted in Insurgency - Technical Feedback read more

Wrong voice, or is it because some lines aren't in english for security/vice versa?

posted in Insurgency - Technical Feedback read more

I mentioned that in a previous post, but yeah. Most if not all the weapons have had the original bug but backwards this time after the stated fix. The bolt locked weapons are slightly entertaining, though, but bolts don't lock back when it fires a single chambered round when there's no magazine inside either, do they?

posted in Insurgency - Technical Feedback read more

Loading one round at a time from your pool is pretty bad. If there was a method for handful-reloading (handful of three/four rounds, any more and you gotta dip your hand into that pocket to fetch some more) that would be miles better.

As for greased bolt, if the animations were tweaked between greased and nil, it might provide a better benefit, but i don't know. one supply point means a lot, and it shouldn't become a necessary attachment for a gun that performs rather poorly in comparison to most other weapons.

posted in Insurgency - Technical Feedback read more

i think its some bug with the fade-from-black post-processing or whatever. I keep running into it too when exiting menus

posted in Insurgency - Technical Feedback read more

perhaps they dont have many servers around that area. thats my guess

posted in Insurgency - Technical Feedback read more

Deadzones dude. Take note of them and try not to shake your mouse under pressure.

posted in Insurgency - Technical Feedback read more

@sgt-kanyo said in The Recoil is too high:

This makes no sense. If you want balance, give every single class a 9mm pistol only. No scopes, no full auto, no extended mag, just the same 9mm pistol with the exact same parameters. That's balance for you.

That's not only balance, that's poor/linear game design.

posted in Insurgency - Technical Feedback read more

Near a resupply point, it's just easier/quicker to go into your loadout screen and hit (the button not esc) Save Loadout, rather than waiting the five plus seconds it takes to hold your interaction key at the resupply point.