Last Online
Recent Posts
posted in Insurgency - General Discussion read more

Reducing the FPS would be awful, and lowering the resolution wouldn't be a bad idea, but I'm not sure if it can be done without looking awful as well. But in general, foveated rendering is best used in cases where the downscaled area of the image is unseen, like in VR with eye-tracking capabilities.

I'm sure the devs have thought of this. If it doesn't end up being used as a solution then I'm sure they have their reasons.