Personally I think the "Seasons" idea is nearly (nearly!) as bad as Ageing, but then I've always hated "off field" stuff (the old "Off for a Bite" and old "Take Root" for example).
The PO nerf was awful though - whoever came up with that idea had zero clue.
Ask your self this, wich players are keeping the game alive, the "1 games per week" crowd or the "i play when i get the time and for fun" crowd (that also tend to play a LOT of BB when they can) ?
Well, given that the game is a Table Top game, and GW are a Table Top company, and they've just re-released the game and sold 10,000+ units then I'd say the "1 games per week" crowd are doing a good job.
Add in that this game was being kept alive before the Cyanide game game along.
Not that there's anything wrong with digital players - I've played quite a few across a table over the last few years.
But this is a digital reproduction of a tabletop game (Cyanides/Focus's words), this is not a digital game based on/inspired by Blood Bowl - they tried that with the Real Time mode in BB1, and look where that ended up.
Or play real BB (you know, leagues and the like) then ClawPOMB isn't a problem full stop.
Also, use the proper concede rules, then those Claw-heavy teams have to play each other or risk losing their players.
or just keep playing the game in a way it wasn't designed for, and stop worrying about it.
Maybe they should package this game with foil hats?
It's funny, because we used to be able to see the AI's dice rolls in BB1 (before they fixed the mistake) using VM's dice predictor program, and we could see it wasn't cheating. If, as I've read in many places, the AI in BB2 is worse than in BB1 then they've done a pretty poor job at letting it "cheat".