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posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Objective to blow up weapon cache, blew up and glitched out, made me hold out for a period of time as the last man standing and being confused, when the timer hit zero it defaulted to Defeat.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Switched gasmask quickly a few times and then pressed 2 for pistol.
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posted in Insurgency - General Discussion read more

Thinking back to Insurgency and surrounding sourcemods at the time, we've seen a lot of others and at one point during Insurgency the official release came out I thought it would be wonderful to have a co-op mode where one single player is assigned the leader of the insurgency, planting explosives and traps and telling the bots to rally at points. If it really does hit home in the scope of the developers desire to dish out future content after the release and post-update stuff I would say this thought stemmed from the sourcemods Zombie Master, Half Life 2: Overwatch type things.

Always thought it would be fantastic for ins.

posted in Insurgency - General Discussion read more

If people can run that swiftly (..they can) at least the devs should consider a louder slappy sprinting footsetp sound for people running like a naked tribal warrior.

posted in Insurgency - General Discussion read more

Your post is going to fall flat if you don't also specify, in the eyes of the staff team they're going to glance and look away.

posted in Insurgency - General Discussion read more

Agreed, slowing down the player speed even a little would not be such a huge boner killer for your competitive market you want to invest into. Competitive is in the heart not in the mechanic, so don't CS:GO yourself, you can be your very own creation! You already are, following all you different guys since even Underhell, you've always known what your aim was for insurgency.


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