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posted in Necromunda - General Discussion read more

@mekelan said in Things I hope they don't bring from their Mordheim:

Come on man, your points are not without merit (certainly worthy of a discussion), but no-one is going to want to interact with you if you act like this.

As opposed to someone who lies like he has. He still won't admit he has zero data to support his claim, and his trying to generalize the whole video game market as the audience for clearly niche games is dishonest and hypocritical on his part. As opposed to be calling him on his bs.

And you really shouldn't presume to speak for others. Some prefer honesty over those who twist things like him. I don't put up with those who lie. And his speculation is dishonest.

Sadly they didn't add a block function to their forums so neither he or I would have to deal with each other.

posted in Necromunda - General Discussion read more

@detortor said in Things I hope they don't bring from their Mordheim:

Well the video game market is larger than the table top for one

My stating the table top industry for Bloodbowl, Mordheim, and Necromunda are bigger than the video game markets is just as valid by your own dishonest logic.

Your statement only applies to the general video game industry not these individual titles. You have absolutely ZERO support to claim that the video game market for these specific titles is bigger. And especially given the number of years these Table Top games have been around and their world wide player base.

So put up or shut up and admit you have no leg to stand on for your claim. You can look at Steam data and see easily that Blood Bowl and Mordheim were niche fanbases compared to the wider game industry and only drew a tiny, tiny portion.

When you are able to show your data to prove your claim on these specific titles not the wider gaming playerbase. Then I'll be willing to show bring the steam data up. But I know you won't, because you don't have or know it, and never did.

So if you continue to want to be that dishonest, go right ahead, but most people are going to see your dishonesty pretty clearly.

The only one being sensitive is the fact YOU can't admit you are wrong.

I thought the other guy was dishonest in his refusal admit he was wrong on the rules. You are no better in your dishonesty.

posted in Necromunda - General Discussion read more

@detortor said in Things I hope they don't bring from their Mordheim:

Move the goal posts? What are you talking about, I substantiated my point already. But my other point remains, if someone wants to convince the developers to do a TT conversion the burden of proof is on them to show that for example table top sales of Necromunda are to be higher than Necromunda video game. To me setting your sights to a fraction of Necromunda TT doesn't sound like a great goal, especially when the setting is cool enough to expand appeal.

no you haven't. You haven't provided one bit of data to prove that the computer versions have more numbers for this specific game. You dishonestly use the over generalized number of all computer gaming.

So basically you don't have the integrity to back up your words or use honest data.

posted in Necromunda - General Discussion read more

@detortor said in Things I hope they don't bring from their Mordheim:

Well the video game market is larger than the table top for one

That doesn't mean the video game market for Necromunda is larger. And I bet if you compare data to Mordheim table top sales to the game, the table top sales would be higher. It had a niche following just like Necromunda will.

And frankly the burden of proof isn't really

It absolutely is when you make a claim it is always your job to support that claim. You can't here. And now you are trying to move to goal posts when called on it.

posted in Necromunda - General Discussion read more

@detortor said in Things I hope they don't bring from their Mordheim:

I'd say speak for yourself then. Without significant polling from a large number of players, no one can say that players want or don't want them to stay true to the table top rules or not.

posted in Necromunda - General Discussion read more

@game-knight said in Things I hope they don't bring from their Mordheim:

Training time for skills and the likes makes good sense in a strategic video game - it adds a management aspect instead of instant training. It would take away a lot of the challenge of the game if it wasn't there.

What challenge was that? All it was, was annoying forcing everyone to take the Veteran skill that extended delivery time so you had more time between deliveries to train up.

And why is it necessary for balancing? If you have to add something that is annoying like that to your game to balance it, you've done something wrong in the first place. Go back rebalance to adjust it to not need the training.

I don't know how many times I had so many Warband members sitting around waiting for training between needing gold and the time to do it. If they needed that sort of delay, they should have slowed down the leveling pace or balanced it some other way.

posted in Necromunda - General Discussion read more

@game-knight said in Gameplay and Gang speculation video:

Now I'm all for sticking as closely to the TT, but video games are different.

Going to have to disagree even if he's wrong on the rule, TT and video games don't have to be different.

I want to play Necromunda. Not a far off adaptation, but Necromunda. When I play Blood Bowl 2 I get to play Blood Bowl.


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