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posted in BFG:A2 - Technical Feedback read more

This^^^
Please look into it, the Squadrens are clearly mixed up and or not doing what was intended

posted in BFG - General Discussion read more

OMG LOOK HoW tAnkEY It Iz!!
CoRSaIrS TotaLLY ANtN'T zee WoRsE VeRsiOn oF CrAFTwOrLD!

posted in BFG - General Discussion read more

Your Graphics options were likely re-set, so always good to check them.
There have been a number of recent visual improvements (torps/ordanance), I personally havn't noticed much of a difference graphics wise

posted in BFG - General Discussion read more

The Unique upgrades are locked at the very end. You can see all of them if you go into offline mode.
Heres a rundown of all of them:

https://www.youtube.com/watch?v=EnaPYhfFRs8
(Pause to read)

Chaos has by far the most varied and extensive upgrade and Fleet scheme list, you just need to unlock it first 😛

posted in BFG - General Discussion read more

Most simple solution is to simply prevent someone from searching for matches unless their fleet is under the required points. Some of the premade fleets go a bit over the max points, thus the devs did not put a cap on it.

posted in BFG - General Discussion read more

Best not to do anything mod related till the devs make it available, especially with EAC.
I just know a thing or too how the engine works.

Anything MP certiantly won't be made moddable by them, for the single player campaigns could be different however.

posted in BFG - General Discussion read more

The devs system for assigning body and weapon parts is fairly straightforward, 0_1546905121888_prow.png
(Test mod)
And as you can see the Torpedo launcher is considered a separate entity to the prow (hence the gaps where the torps go).
From my tinkerings, it's 100% possible, but entirely up to the devs if they would consider spending time on it.

As far as collision box goes, it's pretty off for a lot of ships and isn't all that accurate to the model (thus I doubt it'd be a concern).

My suggestions would be:
-Either a slightly visualy customisable option as suggested here (via an unlock system)
-And/or unlock more Colour Schemes (like you unlock Race Portraits).

I have tested both, so they are possible.

posted in BFG - General Discussion read more

The in-game version isn't an accurate representation of the lore at all, thus I don't think they can be treated the same.
Not being able to LS DE at all till a gen crit (no way you'll get close enough to board a lot of the time isn't engaging or fun.

posted in BFG - General Discussion read more

Love that concept art btw, thank you for posting!
Ship parts CAN be mixed and matched (to a degree) via the json, so I would bet the devs could add the system. Would just take some artist time.
Different sections are assigned to different 'body locations' and are given co-ordinates relative to the ship base where they are to be located on the model.

As far as color schemes go, interestingly enough any factions color scheme can be applied to any ship (looks pretty dope!), so I could see unique color schemes being something that could be unlocked (or simply using ones from other factions).


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