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posted in BB2 - Ideas & Suggestions read more

@hotdogchef said in Nerf Pitch invasion slightly:

I am right or wrong in my thoughts? I want YOUR guess...

You're wrong. They made BB2 using CRP ruleset, that's all.

posted in BB2 - Ideas & Suggestions read more

@hotdogchef said in Nerf Pitch invasion slightly:

It's total idiot the way it is now, sorry folks.

No, you just don't like it.

Honestly, I'd love it if you could house rule things like this in-game, and while I have banged on at Cyanide about this sort of customisation for years and there has been some limited ability granted to admins I don't think changes at the level you desire will be made optional, and deviations of this sort are unlikely to be made mandatory (and aren't necessary, tbh).

posted in BB2 - General Discussion read more

1 injury or 1 casualty? How many armour breaks were there?

posted in BB2 - Ideas & Suggestions read more

claiming that everyone who say death teams are a problem are just really bad at blood bowl is not helping either.

Has anyone done that?

it gives an unfair advantage

How does this "advantage" manifest itself? Because such teams don't win more than they should.

why is grab and frenzy limited?

Because the game designers said it should be. Also, it probably prevents some potentially confusing situations.

posted in BB2 - Ideas & Suggestions read more

Leading for a while isn't particularly relevant: the standings at the end of the season are what matters.

Other than stunties the average games for a qualifier is about 30 anyway. We're adjusting the ranking formula to account for the stunty issue.

posted in BB2 - Ideas & Suggestions read more

Queries aren't to mordrek's database but to Cyanide's via webservice (same method as mordrek). Banning of coaches is via a webpage but booting of teams is done in-game. Banning a coach does not boot the teams or vice versa.

posted in BB2 - General Discussion read more

CRP page 11:

If a player carrying the ball is Knocked Down or Placed Prone,
he will drop the ball in the square where he falls. The dropped
ball will bounce one square in a random direction (see Bouncing
Balls, page 13) after the player’s armour and injury rolls (if any)
are fully resolved.

For armour and injury rolls to be fully resolved the decision to PO must be made. BB2's sequence is correct. I don't recall BB1's sequence and no longer have it installed.

posted in BB2 - Ideas & Suggestions read more

I think this would be a really nice thing to have in-game. As @Arne says, goblinspy allows you to do it from mordrek's database.

As for vocabulary, I don't know if there's a standard manner but I tend to try to talk about "races" when talking generic such as Orc, and "teams" when talking specific, such as Orcland Raiders. Also, a "player" is an Orc on the team, and the person moving the players around from the comfort of his chair is the "coach".

posted in BB2 - Bug Reports read more

This is as intented. Extraordinary skills can be used from prone. Confirmed on TFF.


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