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4yrs Modding experience in Spintires.
DCMT CO-Founder
Happily providing mudrunner mods on workshop since day one of game release. :)

If it don't fit.....force it!

Recent Posts
posted in MudRunner - Modding read more

@riskywisky @Forces is absolutely correct there's a very hard limit set on polys if way over like you are can cause the game to crash other wise the game engine will decimate the mesh to comply with 18k poly limit

posted in MudRunner - Modding read more

Your distribution count is to high try thinning them out. If your using allot of small rocks that will do it just remove some, thin them out.

posted in MudRunner - Modding read more

@architectwilliam are there any other classes>>models>>.xmls other than the custom rocks?

posted in MudRunner - Modding read more

@mudhappy the routes are to make custom challenge maps. The routes on my map were done in Photoshop. Sorry to burst any bubbles....😝

posted in MudRunner - Modding read more

@architectwilliam if you included the class xmls for the stock assets they won't render in-game only custom object files need included.

posted in MudRunner - Modding read more

@bregel so the folders are in _mods folder but they aren't showing in the editor?

posted in MudRunner - Modding read more

Here's an update for anyone interested. At v1.1.4b now all new particles and dust calculation.

Download GzO DIRT MOD v1.1.4b

posted in MudRunner - Modding read more

@percymarina Google the size of the vehicle in real life that's the ideal size...

posted in MudRunner - Modding read more

@fearwheels you obviously have some file conflict going, weather, and mudrunner mod works and has been working fine for me v.11 here for mudrunner mod haven't updated to v.12


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