Best posts made by elfyy
posted in BFG - General Discussion read more

I've seen devs posting on steam forums, as well as here, but I've never seen any evidence they check the reddit sub, which I think has the most volume of discussions, suggestions and feedback hands down

I guess it can only help if they have more sources to draw feedback from.

posted in BFG:A2 Beta Branch Feedback read more

Yeah I didn't understand why buff that particular thing.
The perk already make you have a pretty good range, making it too big will just make people use less escorts cause they will be safer at range
I think it could apply to stealth identification range instead, because especially for Drukhari and Light Cruiser spam(which are 2 big problems right now), being stealth is way too safe and it requires an immense effort to keep them spotted for any meaningful amount of time, which also leads to your escorts being way out of position trying to get scans back to back

posted in BFG - Faction Discussion read more

The competitive lists for Tau Potector are:
5x Protectors + 5x Castellans
or 1 Custodian 3x Protectors and escorts

As of now, everything else doesn't work well in higher leagues
I think the 5x Protector list much more versatile and has less weaknesses, the custodian has a lot of problems, cost and low mobility being the 2 biggest ones. The #1 Tau protector player uses the Custodian though, so its not all that bad.

Having a couple of escorts in silent running and cease fire in the front lines helps a lot in some matchups or certain map layouts(Castellans still fire missiles if you order them to)

posted in BFG - Faction Discussion read more

Am I missing something here or what?
What is the point of playing the merchant fleet? They look like worse Protectors in pretty much everything.

The #1 merchant player plays a list that can be played as Protectors, but better. He just handicaps himself for fun I guess.

I get it they have more HP, but what use is that when they're so vulnerable to boarding and morale damage, especially the battleships.

Look at the Tolku, it has to fire from broadside but has an adaptive deflector at the front, like really?
You pay for that yet you will get very little use out of it.
The torps come out the front so you either do a high energy turn before launching them or risk hitting your own ships with it while the missiles are arcing towards the target.

The Vash'ya cruiser does way less dps, yet is more expensive, has 5 LESS troops and has the same problems as the Tolku

The light cruisers would be good if they were not so god damn slow.

The builds are awkward when compared to the Protectors, for comparison:
The Custodian build has 12 bays, the 5x Protectors has 10.

To match that as the Merchant Fleet you need at least 3x Vash'ya BS, and have some change to spare, but you have NO MISSILES AT ALL, which you know... actually kill things.
If you go 4x Vash'ya BS, you get 16 bays and no missiles, so you damage comes over a long period of time through bombing runs and 30 dps worth of escorts, which is a crippling weakness for a faction so slow and vulnerable to boarding and morale damage.

Let's not forget they get no Tau warfare either, which is HUGE.

tldr; Design is all over the place, the only thing they specialize in is being bad.

posted in BFG - General Discussion read more

I think it will do the game a lot of good.
I'm having to record all my games to watch later and look for mistakes, its such an inconvenience.
Hydra have to record his games and ask for people to send him videos to do replay casts which would be funny if it wasn't so sad.

Having replay casts of great matches, different builds/strategies is a geat way of keeping the multiplayer scene active, competitive and engaged

I'm not a dev, and I have nothing against single player, but replays seem to be such a small thing when compared with new campaigns.

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