Players being stunned for an extra turn is still a problem on PC. If you are on offence and you get the pitch invasion result your player is stunned for that turn, but doesn't recover for the next turn. I believe this is because the player "wasn't stunned at the end of the last turn" because there was no preceding turn. So they stay down for an extra turn.
Hello, first coach to qualify for champs ladder with Kislev here. Now that I've proven myself as a coach who understands Kislev, allow me to suggest some changes.
Make the Blitzers GS access and 80k or 90k
Add a Thrower positional with either GP access or GAP access. (if he started with Hail Mary Pass it would be hilarious)
Did a leap and 2 gfis onto the ball in Eternal League.
After declaring the action it froze the game sort of and the timer kept running. At the end of the timer, he teleported on top of the ball and was unable to move or be moved via chain-pushing. it looked as though the AI could not blitz him either.
So it seems he was entirely unable to interact with.
Chain pushing did manage to knock the ball loose but now the catcher and wood elf lineman (image shown) are sharing the same square.
I was able to interact and foul the downed lineman, but the ai did not move the player (he was not stunned).